May 26, 2007, 02:17 PM // 14:17
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#1
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Academy Page
Join Date: Apr 2007
Profession: Me/E
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Power Leech build
I posted this build in another thread but...I sortive want everyone to see it ^_^. This build for me is for AB and RA.
Frustration...is my favorite slow spell. I've been using it alot lately and its soo fun to play with in AB. I find Frustration alone is good enough to slow most 1 sec casting spells for good interupts.
I use all the attributes lately I've been using this build in AB.
Dom: 11+1+3, Illusion 9+1, Fast casting 8+1, Inspiration 8+1 , and a major health rune if you can.
[card]Frustration[/card][card]Power Spike[/card][card]Signet Of Disruption[/card][card]Power Leech[/card][card]Ether Feast[/card][card]Energy Burn[/card][card]Mind Wrack[/card]
For AB my last skill is gaze of compempt for those annoying earth eles/ dervishes. Or in RA res sig. Can replace power leech with power flux and replace another skill with e-management
First you cast frustration on the guy your aiming for then, simply interupt with the 3 interupts. Power spike, disruption is for dmg that can do pretty good, power leech is for the other part of this build. Power spike can do about 130dmg where signet of disruption can do about 80 with frustration
With powerleech, mind wrack and energy burn it steals 5 energy from the caster every spell that he succesfully casts energy burn for -8 energy+dmg and mind wrack to finish to do even more dmg. Ether feast is for health as well as energy denial.
Interupts, energy denial all in one. You could replace power leech with another elite interupt(power flux), but power leech is mainly for energy denial part, energy management (sortive?), and frustration dmg+quick recharge.
Last edited by Skycluster; Jun 12, 2007 at 09:08 PM // 21:08..
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Jun 06, 2007, 06:59 AM // 06:59
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#2
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Frost Gate Guardian
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Grab yourself by the nutz and take out frustration. Owning with Pleech and no migraine=1337. There are TONS of 1 sec casts use them they are always cast if you can hold on for 3 more secs.
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Jun 06, 2007, 09:05 AM // 09:05
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#3
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Desert Nomad
Join Date: Nov 2005
Location: US
Profession: R/Mo
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I'd advise against designing builds around elites (I prefer the other way around) but as an interrupt bot, what's wrong with Power Return?
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Jun 06, 2007, 10:51 AM // 10:51
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#4
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Using interruptions isn't very productive with power leech as the target must cast spells for them to lose their energy.
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Jun 06, 2007, 10:46 PM // 22:46
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#5
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Krytan Explorer
Join Date: Sep 2006
Guild: Xen of Onslaught
Profession: E/Me
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I was actually just about to mention that. Having a build with power leech and 3 interrupts is counterproductive. And if you were going for complete energy drain for mind wrack, power leak would've been a better choice than power spike.
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Jun 07, 2007, 03:10 PM // 15:10
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#6
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Academy Page
Join Date: Apr 2007
Profession: Me/E
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I had thought about that, I think -_-. But because I find there really is no spot to place a good e-management without taking out the essentials (wind whack maybe?) My energy would be pretty bad. Its very useful against the 1/4 cast spells and stupid eles who spam flare/ice spear. I guess if I should change it I would replace power leech for power flux and possible mind whack for an alternate e-management.
Power return dosen't work cause i'm trying to drain energy as well as interupt. Migrane...I prefer the frustration's dmg. I'm pretty sick of the usually spells that are so predictable. Power spike does good dmg with frustration thats why power leak isn't there. there is only 2 interupts and power leech and because there recharge times aren't that great I have something else to do when i'm not interupting (the e-denial part)
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Jun 07, 2007, 03:32 PM // 15:32
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#7
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Academy Page
Join Date: Apr 2007
Guild: The Rational Delinquents[RD]
Profession: Me/
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I agree that using interrupts is counter productive because they stop the spells from being cast and therefore stop you from draining energy.
Also there is the problem with using power leech to drain energy from the opponent because it relies upon them being stupid, which is fine when they are but if they aren't you are not going to be doing very well. Perhaps you could try combining Power Leech with Backfire and the wastrels skills to create a damned if you do damned if you don't situation.
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Jun 07, 2007, 03:46 PM // 15:46
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#8
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Power Flux might be a better option, as it does not require the target to cast a spell for it's 2nd effect to kick in.
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Jun 07, 2007, 09:19 PM // 21:19
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#9
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Academy Page
Join Date: Apr 2007
Profession: Me/E
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Backfire imo probably won't do so great in a build like this. Its a good idea to mix a skill like backfire+wastrel, but then power leech is probably not really needed anymore? I don't know i'l have to try to see. I've never been a fan of depending on backfire/empathy for dmg. And even if the enemy isn't stupid and dosen't cast spells I could live with that . just e-burn em while your waiting XD.
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Jun 08, 2007, 03:02 AM // 03:02
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#10
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Academy Page
Join Date: Apr 2007
Guild: The Rational Delinquents[RD]
Profession: Me/
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With your current build if they are stupid they will cast through it and you will drain their energy, but if they are smart they either wont cast spells or they will limit the spells they cast to the most powerful and important spells in their skill bar, in this situation you will either interrupt it rendering Power Leech useless or you will have drained a meager 7 energy from them using your elite.
What I am suggesting is using Power Leech, in conjunction with Backfire and the Wastrels skills to create a situation where if the enemy casts spells they take damage and if they don't cast spells they still take damage.
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Jun 08, 2007, 01:30 PM // 13:30
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#11
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Wilds Pathfinder
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
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Quote:
Originally Posted by Shuuda
Power Flux might be a better option, as it does not require the target to cast a spell for it's 2nd effect to kick in.
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Power Flux is indeed superior. It's effects may not seem like much (since generally e-denial play sucks), but in a drawn out battle it is surprisingly effective against energy dependent targets (even Assassins and Dervish which was a v. nice surprise).
The problem with Power Leech is that it's so attractive at first because it looks like chocolate and ice cream (the best of both worlds). A 10 second recharge spell interrupt on a 10 second recharge with e-management built in. However in practice you soon realise you are actually sitting there 'wanting' your foe to cast so you get some energy out of it, while it is usually far more advantageous to stop them casting anything at all. (the reason to interrupt in the first place no?). Plus the only people who this is really effective against are idiot spam-casters who just mindlessly hit things on recharge. There are easier ways to deal with the likes of them.
So I view Power Flux as superior. The only reason I have ever run Leech over Flux as an alternative was when I expected to face a Power Block-er since most of my bar would be domination. Nasty little skill that one ^_^.
Incidentally the one thing that I really love about these skills (and probably the only reason I use them) is that they are actually hexes. Thus they work very nicely when mixed with Shatter Delusions for extra damage or Drain Delusions for light e-gain and denial.
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Jun 08, 2007, 07:14 PM // 19:14
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#12
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Academy Page
Join Date: Apr 2007
Profession: Me/E
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I'm glad some people are acaully looking at these elites, Power flux/Power leech. Most people go for ones that do dmg, and not the ones that can be really deadly combined with additional skills. But i think there incredable skills for any kind of e-denial /interupt build. I just hate having -2 energy regen although it barely happens, it hurts -_-. Hurray for... power skills
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Jun 08, 2007, 08:53 PM // 20:53
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#13
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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If your using Power Flux, consider using Ether Phantom, or Malsie (what's it's name again?) For further energy degen, and try using power leak to hurt their energy a lot.
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Jun 10, 2007, 04:22 AM // 04:22
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#14
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Academy Page
Join Date: Apr 2007
Profession: Me/E
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Quote:
Originally Posted by Naylyn
What I am suggesting is using Power Leech, in conjunction with Backfire and the Wastrels skills to create a situation where if the enemy casts spells they take damage and if they don't cast spells they still take damage.
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I just tested Naylyn's idea of backfire/wastrel skills, and it works wonders. Healers get pretty confused and die fast :3, one guy even used holy veil to remove backfire but forgot to and he cast another spell and died XD. I killed a rit healer about 3 times alone without my ra partys help, he even asked for the build . In a build like this power leech becomes a stand alone interupt that does really well for the only interupt. I'l probably post this build later...its quite effective . Thanks Naylyn sorry I doubted you, but it really is a brilliant idea !
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Jun 10, 2007, 08:58 AM // 08:58
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#15
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Wilds Pathfinder
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
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Obviously good against casters, but what about physical damage dealers? (in AB where monks are fairly rare). You've got no defense/offense at all vs. SP sins which are all over the place (unless you smack Shadow Prison with an interrupt), wammos with just hamstring and auto-attack, Burning Arrow rangers, and Dervishes. Not to mention Touchers... Ether Feast won't save you from any of these.
So I suggest [skill=text]Empathy[/skill], most should attack even with this on them making it frighteningly easy to kill with it. For those that don't, well you're shutting them down for quite a while. A running stance won't hurt either. Also as suggested [skill=text]Power Leak[/skill] might be better than Energy Burn which has minimal damage anyway.
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Jun 10, 2007, 05:43 PM // 17:43
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#16
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Academy Page
Join Date: Apr 2007
Profession: Me/E
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This build is really only to kill casters. I don't really care about warriors and sins there just annoying XD. Dervishes I can kill. In AB just take out gaze of comtempt for empathy. I don't really bother with sins cause warriors end up killing them for me.
Dervishes I can handle with some help just wait till they cast there spells. Warriors and sins tend to loose there energy quickly imo, hex them with mind whack and hit them with energy burn. With sins if you time them right , with signet of disrution you can ruin their combo. your not trying to solo here. So its ok if a burst sin kills you. This builds role is to take out casters/dervishes, not really tanks
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Jun 11, 2007, 08:36 AM // 08:36
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#17
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Wilds Pathfinder
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
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Hmmm okay, but regarding sig of disruption, you'll have to hex them first, and by that time you might've eaten a whole combo already. You probably play with people you know anyway so the specialized role of killing casters only wouldn't be so bad.
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Jun 12, 2007, 12:48 AM // 00:48
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#18
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Forge Runner
Join Date: Aug 2006
Profession: R/
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The key to Power Flux is also to use it as the hex function. Meaning Drain Delusions on the last second will cause the target to lose another 4-5 energy while you gain 8-10 energy, depending on investment in inspiration.
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Jun 18, 2007, 10:18 AM // 10:18
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#19
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Ascalonian Squire
Join Date: May 2007
Guild: Reapers of the Doomed
Profession: A/
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I use power flux with ether phantom for -3 energy degen on the target, also power spike,power leak,and power drain as additional interrupts. You can potentially keep your target at -3 energy degen and hitting them with power leak for somewhere in the neighborhood of another 18-21 energy lost while stopping them from doing anything.
I use frustration with this to keep spells in the interrupt range and add extra dmg. You can throw in drain delusions/shatter delusions/mind wrack as well. I personally like mind wrack for the additional dmg once you have sucessfully drained there energy and it works great as cover hex for power flux and ether phantom^^
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